Boll Deluxe 2.1.4 Old Engine
[Additions]
- Tylers now have solid spike and intangible spike collision options
- Added a Reset Bindings button in the control config menu
- Added pages to the stats menu
- Added locked levels
Levels that are locked ($locked) will show up on the level list but be unselectable
Levels that are both hidden and locked will not show up on the level list until they areunlocked
[Bugs Fixed]
- Fixed forceminvscroll background parameter setting foreground to true
- Testing in lemon no longer overwrites level skin music with vanilla music
- Fixed gate visual indicator color in lemon
- The Kid can now bounce off of diagonal/horizontal terrain springs correctly
- Fixed bumper depth
- Potentionally fixed an error with The Kid's death particles
- Fixed Jet Stream Particles being offset
- Fixed players with invincibility getting damaged by damage_player_on_contact enemies
- Fixed Stats menu text going off screen
- Runes now save when reshuffling
- Secret editor music no longer plays if you have the no lemon music option enabled
- Fixed stats with string values breaking the stats menu (since its introduction in 1.9.1 (almost 5 whole years) because of two wrong variable names)
- Fixed the game never applying music skins on the change screen because of checking if there is a level skin instead of if there isn't one
- Fixed mini sheet skin leaking
- Bricks, Monitors, Phasers, Item boxes, and Fire Bars should now properly shift their data to account for when alignment was added to them
- Fixed Red Rings not saving the level pack they were collected in
- Dotter and Undotter now turn into mini mushrooms and mushrooms correctly
- Fixed Lit Bob-Ombs not deactivating offscreen
- Fixed Lit Bob-Ombs not being able to pause their exploding time
[Other Changes]
- Red Ring HUD now shows which red rings are actually in the level
[Engine Technology]
- file_text_eof() is no longer blocked by the string antivirus
- Asset Anchors now also display their asset like Object Anchors do
- Added a new argument to draw_systext to choose the amount of pixels that a newline goes down
- Added a text tag for the change above (l=amount of pixels)
Files
Get Boll Deluxe (beta)
Boll Deluxe (beta)
A Mario & Sonic crossover fan game.
Status | In development |
Author | Boll Team |
Genre | Platformer, Action |
Tags | 2D, Fangame, GameMaker, Level Editor, Local multiplayer, Moddable, Pixel Art, Retro, Singleplayer |
More posts
- Boll 2 Devlog #1 | Introduction!39 days ago
- Boll Deluxe 2.1.3 Old EngineJun 06, 2024
- Boll Deluxe 2.1.2 Old EngineApr 29, 2024
- Boll Deluxe 2.1.1 Old EngineApr 18, 2024
- Boll Deluxe 2.1 Old Engine PatchSep 29, 2023
- Boll Deluxe 2.1 Old EngineSep 14, 2023
- Boll Deluxe Unfinished Build Release + bugfixAug 15, 2023
- 2.0.6B ReleaseNov 22, 2022
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